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fleegar

@shoutplenty

i think most replies are mad that he thinks sm64 is about the only game this applies to, but it’s nevertheless true that most games do not come close

it’s tiring the extent to which ppl pretend their favourite games are optimised or hard to wr in [1/11] https://twitter.com/puncayshun/status/1670616419568951297

6/21/2023, 4:46:44 PM

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fleegar

@shoutplenty

the main problem is that, like puncayshun, they can’t get their heads out of their own metas, within which big world records seem like the most amazing thing ever

the difference is these other games typically have little credible competition so there is *no frame of reference*

6/21/2023, 4:46:44 PM

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fleegar

@shoutplenty

how much info there is on how hard it is for a talented noob to wr a category is directly correlated w/ amount of competition. but there are other clues

some examples: (note: all opinions)

pikmin 2 cited in the replies, where runs are “ahead of their time” in a small community

6/21/2023, 4:46:45 PM

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fleegar

@shoutplenty

that’s defo way easier than sm64. twwhd back when linkus7, who never practiced regularly, had wr, clearly easier. often u have a massive shift when a more skilled or serious player comes, like nindiddeh in sms any%. he was 1m ahead at 1 point (pb–sob gap 2m20 at top level)

6/21/2023, 4:46:46 PM

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fleegar

@shoutplenty

sms any% is prolly not on a par w/ suigi because, comparing wr(guy) with 2nd(jj), the latter is 6s ahead on loadless but gains ~16s on rng. the whole lb is very rarefied. rng affects it a lot so hard to tell but u’d expect loadless wr to come from a top ILer, which isn’t the case

6/21/2023, 4:46:47 PM

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fleegar

@shoutplenty

in 120 shines, it’s clearer, cos the wr (sb) doesn’t have the movement + diligence to optimise typical of top any% runners, who don’t want to run 120 srsly. it’s a marathon category so a lower standard, but top any% runners have visited it, beating wr by 2 mins, and that’ll recur

6/21/2023, 4:46:47 PM

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fleegar

@shoutplenty

ILs are similar to 120, in that most players (fech, equivocalgenius) have not used emulator to practise and research despite it being a major advantage, so their records routinely get rolled and the meta is still in flux

6/21/2023, 4:46:48 PM

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fleegar

@shoutplenty

the 2 mario galaxy games are an example where i read the goat (jhay) became the goat in 1 year, which coupled with the runs’ lengths and unfun movement, imply it’d be much easier to wr for a new talent than sm64

i’m inclined to guess smo + super metroid are on par w sm64 but idk

6/21/2023, 4:46:49 PM

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fleegar

@shoutplenty

if we take a broader view of speedrunning vs other sports, i think the mentality of sm64 120 star wr (weegee) being good enough to get wr is a sign that there’s still a way to go for even sm64 to truly become optimised. but there’s no money so nobody has a proper coach

6/21/2023, 4:46:49 PM

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fleegar

@shoutplenty

in short, these differences do exist, and ppl often get offended by them so erase them. so speedrunning is immature as a sport

i am conscious that comparisons require picking out where performance is lacking, so don’t credit the virtues that set the aforementioned runners apart

6/21/2023, 4:46:50 PM

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fleegar

@shoutplenty

all the same, these comparisons are so vague, always opinions based on unreliable data that no1 has the time to research fairly for every game, that it fares better to not gas ppl up as “goat of all speedrunning” [11/11]

6/21/2023, 4:46:51 PM

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